Nine
:: puzzling through several lives

 

launch
(flash)

demo video
[11 Mb QuickTime]

We live many lives. Perhaps more than a cat, perhaps less. As we live them forward through time, they fade one into another with few noticeable boundaries. Yet, as we look back, we sometimes see demarcations, shifts in place, shifts in community, shifts in attitude that seem startling in their hind-sighted clarity. Nine is a dynamic poem presenting images from the lives of the artist, constantly shifting them in-and-out of focus, in tension with, and making something of a mockery of, the clean, linear story told by the text which winds through them.

Nine is a screen-based interactive in the form of a nine-tile puzzle. One tile space is empty; the viewer/user has to rearrange the remaining tiles to compose a picture. As the viewer/user grabs one of the eight tiles to move it, the image on its face fades into another image, and yet another, and on and on in a continuous loop. As the viewer/user moves the tile, text appears in the vacated white-space. The text deals with the artist's creation story; how a Cherokee woman and an Island man produced a brown baby who was then raised by white folks.

Nine was commissioned for exhibition as part of CyberPowWow 2K, which examined that place "...where Native meets Non-Native".